This game is different for a number of ways. Some people might forget about my game because it is a "knock off" of a similar game. That is not true. My game is different because it introduces a defence, or colonization aspect. You must fight against other players, and dangerous animals. You start out, then you start or join a colony and fight other colonies. The game combines sandbox, rpg, mmog, and fps modes together into a smooth gameplay.
Why does the defence and colonization part make my game different? In similar games, it is about building, not defence against other players. In my game, you have to build a town that can maintain itself. You must manufacture weapons and work together to survive.
Whats with the "start out" part? Doesn't that make it kind of have a wierd story? The answer for that is that my game is a sandbox game. It doesn't really have much of a story, and so you make the story as you go. If you have ever gotten bored of a game until you install mods, then the developers arent adding the stuff you want. Being 13, I know what I want, and what some other people want. I have not only looked at other "knock offs" of minecraft to find the good parts of those games, but also at mods for minecraft.
My game is a combination of several games, aspects to games, and mods to games. Although it is not yet finished (I'm on it), it has a great concept (I think) and I hope you will decide to give it a try on it's release date (July 27, 2012). Of course, the first version will not be that entertaining, so you will have to keep your interest untill it gets more fun!
Thanks for your interest!
Doc
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