Friday, August 24, 2012

A Better Site

Hello everyone!
My old site has been a hassle, and I finally decided to bring it into the world of php. I will no longer post here. Instead I will post on my redone site.


Friday, August 10, 2012

The Updating Mechanism

My game will be developed for a long time, so the need to have an updating mechanism to make updating easy. I will probably code the updating mechanism myself. I will probably use the http protocol to transfer the files to the client. The files will be stored on an ordinary webserver, with a config file holding the data about which files to download, version number, etc. This config file will be the first that the client downloads. The file will hold a serialized java object with classes and methods to download each file.

Since java locks jar files while they are being used, there would have to be another jar that updates the game then runs the main jar, then allowing the main jar to be removed then the new jar placed in it's place.

Thank you for following my development!


Saturday, August 4, 2012

Another Random Update...

First of all, sorry for not posting in a while. I have been distracted by things other than my game, and I have not been working on it as much. I have been working on it yesterday and I am going to today. The terrain generation is hard to manage having an infinitely expandable world, and even just managing which parts of the world to keep loaded. I think that I have it just about figured out, but I probably wont add terrain generation in the next update. The next update will probably have non-infinite maps, and they will be just flat. I will add building and destroying and hopefully that will make it better.

I am expecting the next update in a few months, maybe less (hopefully). I will not add multiplayer until I get a good, enjoyable game with a reasonable amount of features, and a reasonably small amount of bugs, good performance, etc....

If you have any ideas, suggestions, or advice to give me, you can go to my forum. I have quite a few members so far, and the community is growing steadily.

For those who don't know where to download the very boring first release, HERE is the download link. Thank you for following the slow development of my game!