Saturday, June 30, 2012


I have just finished making installers for my game. An installer is a program that puts the files needed to run a program on a users machine. It also may create shortcuts for easy use of the program. For my installer, I used an xml-based tool called IzPack. I also used launch4j to make exes for windows.

IzPack uses an XML (eXtensive Markup Language) file to tell it where to get files, and where they belong. The shortcuts are created using an XML file as well. I found this tutorial helpful for using IzPack. For using launch4j, the main site helped.

This is a rather short post, as there isn't much to say about installers, but hopefully this will help some game devs out there!


Tuesday, June 19, 2012

The First Results

I have not posted in a while. My apologies, but I'm sure you would like to see some screenshots, so here's the first one. You can not destroy or build yet, and this was all created in the code.

The performance for this game is very good. I am getting at least 60fps on a 10 year old computer so far, but let me add some more features, and the fps will hopefully stay high.

The game currently can not be downloaded or played yet. I am working on a deployment solution, and should have it ready by the release date.

The screenshot is not much yet, and all you can do is move around, and there is a bad background.... etc. I am working on the game and I will try to solve this. I also will have to work on the textures to make it smoother. This post is just to show you that I am actually making progress.

Thank you for following the development of my game!